Skull of Esben is beneficial if there is no Archer in the group, causing slow to Oryx and his minions. When you create a huntress, keep your T0 trap as you will find that it is the most useful trap other than the Coral Trap. He actually has no fire-based attacks besides turning the floor into lava. He then reforms for a final attack. Grand Sphinx At last, a Grand Sphinx will teach you to respect! Bring health potions and lots of them. The only way to kill it is to have someone lure it into a pool of green goo, which will temporarily remove its invulnerability, then wail on it.
Great item for rushing Abby but don't want to die as trix, or tickling O2's bum hole for tops. The Lord of the Lost Lands cannot be damaged while there are still Protection Crystals around him. Since the 900-damage one has a tiny radius, precise aiming is mandatory to use this poison, but players who can plant it precisely will be able to strike targets for a massive 1200 damage. He truly is one of the great classes now. Once this phase is over, they fight using their normal attacks and strategies, but at a stronger or weaker level depending on how much damage they took during evaluation. This makes the Rogue a high risk, high reward class to play. The only ways to kill them are to use a Mystic to cut off the healing to one of them before breaking the chain one-by-one, or overwhelming them with brute force.
To overcome this, the Ninja uses extreme speed to evade damage, and his damage output to defeat enemies quickly - paired together, the Ninja often closes up on its target quickly and brings it down before he takes too much damage. I am aware that some of my content is offensive to some, If you are offended by my content, fuck off ;. If teamed up on by a group of more experienced players with maxed stats, it spams Greater Nature Sprites stronger than many Realm Gods that heal the Ancient and spawn Ent Elders. Get enough of the types he wants, and you can trade them in for a Quest Chest or Epic Quest Chest, depending on how difficult the Quest is. Come let me crush you! These are the bane of newer players.
Orbs can be abused in almost any situation, which accounts for the Mystics adaptive and diverse strategic nature. The boss himself also becomes more aggressive as he loses health. Once you learn how to shoot your quiver with accuracy you are going to be very happy. An extraordinarily powerful golem protected by an equally powerful spectre, the Sentry is the single deadliest foe that can show up in the Realm, and as such is optional to kill. The Pet Stasis effect turns your pet into a chicken temporarily.
Ahhhh, the wizard, this guy is pure death in a dress! The bigger Gigacorns serve as bosses. The idea of the prism is kinda like the Prism of Dancing Swords. Starting in normal phase, after enough time, it will enter berserk phase, gaining the Armored status and massively increased attack speed. Her special ability is the Prism, which creates a decoy of herself. Bonegrind the Butcher Ahh, fresh meat for the minions! A demonic being and the most powerful Hero of Oryx there is.
It brings the character's health down to 0, and any damage will kill it. Her ability is the trap, which damages and disables the first enemy to run across it. It was corrupted and taken over, and now serves as the main boss of the Lost Halls. Now you shall be my next sacrifice! Midnight Star should only be used to Paralyze Oryx during his Rage phase. Smash that spacebar or whatever it takes for loot. This is also his primary means of attack. The rule about distance still applies here.
If he is not killed by the time all the Magi-Generators have been absorbed or destroyed, he will move around erratically, tossing Fire and Ice Portals all over the place. A haunted ship that seemingly has a mind of its own. Touching this field is instant death for all but the beefiest of melee classes, as the shots are very stacked and inflict huge damage. Otherwise very similar to the Wizard with less dps, he is a fairly popular class that can be very powerful in the right hands. It is useful for charging in on a boss, taking absolutely no damage for a short 1. The first boss of The Shatters.
The leader of the team assigned with the task of constructing the Marble Colossus. Trying to use an Archer or Huntress without a Coral or Doom bow is an excersise in frustration. The Queen's Stinger Dagger not only pierces straight through enemies, but cuts through their armor too. He can also spawn swarms of Gulpord Slimes that lob bombs. Its rapid bombardment of various bullets do immense damage and it spams red bombs all over the place, each of which can do high damage and have a wide radius. With proper use of the Mystic you will be crushing your way through the realm. He is far from minor though, being able to crush players with armor-piercing shotguns, and avoiding him is arguably the hardest part of the fight.
It's very easy to lose a character to a stray bullet that does more damage than their entire health bar if you go into hard dungeons or the godlands below around level 5; it's why it's recommended to not give your best equipment to low-level characters. Once Molek is dead, the cultists will re-engage the players, and this time after having taken enough damage they'll summon the second demon Balaam. This guy hits hard enough that he can get soul bound very quickly. With his normal ranged Katana he can still get close even to Oryx 2 and have enough time to back away avoiding the shotgun. Has a chance to drop a portal to The Shatters. A decoy appears where you were before the activation, and walks towards the way you were moving it goes in a random direction of stays still if you teleport while stationary , causing enemies to attack it, if its close enough. Normally incredibly precious items such as the Helm of the Juggernaut were being duped in such huge numbers that people were dropping them on the ground.